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memory divider造句

例句與造句

  1. Memory dividers are only applicable to those chipsets in which memory speed is dependent on FSB speeds.
  2. Setting memory speeds and overclocking memory systems in such chipsets are different issues which do not use memory dividers.
  3. High end motherboards meant for overclocking provide facilities to change memory dividers ( if chipset support memory dividers ).
  4. High end motherboards meant for overclocking provide facilities to change memory dividers ( if chipset support memory dividers ).
  5. However, in certain chipsets memory dividers are not used, because in those systems memory speed is independent of FSB speed.
  6. It's difficult to find memory divider in a sentence. 用memory divider造句挺難的
  7. Along with memory latency timings, memory dividers are extensively used in overclocking memory subsystems to find stable, working memory states at higher FSB frequencies.
  8. The memory divider allows users to mitigate this problem by reducing the speed increase of the memory relative to that of the FSB and the processor.
  9. Certain chipsets like nVidia 680i have separate memory and FSB lanes due to which memory clock and FSB clock are asynchronous and memory dividers are not used there.
  10. Entry Level motherboards usually do not provide memory dividers to be changed and the memory dividers are managed by Memory Controller ( if chipset supports memory dividers ).
  11. Entry Level motherboards usually do not provide memory dividers to be changed and the memory dividers are managed by Memory Controller ( if chipset supports memory dividers ).
  12. Entry Level motherboards usually do not provide memory dividers to be changed and the memory dividers are managed by Memory Controller ( if chipset supports memory dividers ).
  13. Now suppose that we overclock FSB to 250 MHz so that CPU operates at 10 ?250 MHz = 2.5 GHz and memory clock operates at 250 MHz ( Memory Divider ?FSB ).
  14. A "'memory divider "'is a ratio which is used to determine the operating clock frequency of computer memory in accordance with front side bus ( FSB ) frequency, if the memory system is dependent on FSB clock speed.
  15. The 2600 used an offshoot of the 6502 called the DMA . Called 2A03 in NTSC consoles and 2A07 in PAL consoles ( the difference being the memory divider ratio and a lookup table for audio sample rates ), this processor was produced exclusively for Nintendo.

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